Bomb Farm Mercy Ability
Mercy is a self-scoped Bomb Farm execute ability that ignores all mitigation on targets below its health threshold.
Mercy helps one hero finish wounded targets by ignoring 100% of mitigation after the target falls below the ability's health threshold. It is conditional finishing power rather than constant defense bypass from the start of a fight.
How this entity works
Mercy closes fights
The ability becomes relevant after allies have already pushed a durable target into its execute window. It can reduce the final portion of a timer attempt where mitigation would otherwise keep a wounded target alive.
It needs opening damage
Mercy cannot help before the health condition is met. The rest of the field still needs enough Attack, Penetration, critical output, and uptime to reach the threshold with useful time remaining.
Compare with constant Penetration
Diamond Tip and Breach work throughout the fight, while Mercy reserves its defense bypass for the finish. Use the execute when the last segment is the problem; use constant Penetration when the whole health bar is moving too slowly.
Related Bomb Farm entities
AbilitiesDiamond Tip
Diamond Tip is a self-scoped Bomb Farm ability that increases Penetration for the hero carrying it.
Defense breakBreach
Breach is a team-aura ability that raises Penetration for the active Bomb Farm squad while its carrier remains in the field.
Timed stagesAgainst the Clock
Against the Clock is a self-scoped Bomb Farm ability that raises the carrier's Attack only during timed-stage encounters.