Bomb Farm Breach Ability
Breach is a team-aura ability that raises Penetration for the active Bomb Farm squad while its carrier remains in the field.
Breach helps the whole active field ignore part of a target's mitigation through additional Penetration. Because it is an aura, the carrier contributes value beyond personal damage and becomes most relevant when defensive targets are slowing the entire team.
How this entity works
When Breach helps
Breach is designed for targets whose mitigation is suppressing the whole squad's output. It is more attractive on timed gates and durable objectives than on easy farming stages where enemies already fall before defensive stats matter.
Team value versus self value
The carrier does not need to be the strongest attacker for Breach to matter. Evaluate the total field gain, not only the carrier's card. A support hero can justify a slot when every allied hit benefits from the extra Penetration.
What to compare
Compare Breach with Diamond Tip. Breach spreads Penetration to the field, while Diamond Tip improves one hero. A squad with several strong attackers usually values the aura more; a single carry composition may prefer the self-scoped option.
Related Bomb Farm entities
AbilitiesDiamond Tip
Diamond Tip is a self-scoped Bomb Farm ability that increases Penetration for the hero carrying it.
DamageWar Cry
War Cry is a Bomb Farm team aura that increases Attack for every hero in the active field while the carrier remains present.
Timed stagesAgainst the Clock
Against the Clock is a self-scoped Bomb Farm ability that raises the carrier's Attack only during timed-stage encounters.