Bomb Farm Double Detonation Ability
Double Detonation gives its Bomb Farm carrier a chance to trigger a second blast at half damage when the original bomb explodes.
Double Detonation is a self-scoped blast ability. When it triggers, the carrier produces a second explosion that deals 50% damage, adding probabilistic output without changing the size of the original blast area.
How this entity works
What the ability changes
The value comes from an extra damage event, not a larger radius. It is most useful on heroes that already plant bombs consistently and remain active long enough for repeated trigger chances to matter.
Double Detonation versus Wide Blast
Double Detonation emphasizes repeated damage, while Wide Blast emphasizes coverage. Dense grids can reward a larger radius; durable objectives can reward extra damage events. Choose based on what actually slows the current stage.
How to judge random output
Do not evaluate the ability from one explosion. Compare several clears at the same stage and watch the average result. A chance-based effect can look exceptional or weak in a single attempt even when its long-run contribution is stable.
Related Bomb Farm entities
AbilitiesWide Blast
Wide Blast is a self-scoped Bomb Farm ability that increases the radius of the carrier's explosions so each bomb can reach more cells.
DamageWar Cry
War Cry is a Bomb Farm team aura that increases Attack for every hero in the active field while the carrier remains present.
CriticalBrutal Strike
Brutal Strike is a self-scoped Bomb Farm ability that increases the damage dealt when its carrier lands a critical hit.