Bomb Farm Baton Pass Ability
Baton Pass triggers a temporary team-damage pulse when its Bomb Farm carrier enters the active field during a rotation.
Baton Pass is a rotation-triggered team effect. When the carrier enters the field, the ability grants bonus damage to the active team for a fixed window; the ability level increases damage rather than extending that window.
How this entity works
Baton Pass rewards planned rotation
The effect starts on entry, so timing matters more than passive uptime. Rotate the carrier when the field can use the damage window rather than triggering it during downtime, weak positioning, or an already completed wave.
Level changes damage, not the window
The public ability reference describes a fixed duration with stronger damage at higher levels. Plan around the same short opportunity instead of expecting additional levels to make the pulse last indefinitely.
Coordinate Energy and cooldown
A useful Baton Pass carrier must be ready to enter when needed. House recovery, team order, and the ability's current cooldown can determine whether the pulse appears during a timed gate or misses the important part of the attempt.
Related Bomb Farm entities
AbilitiesExtra Battery
Extra Battery is a self-scoped Bomb Farm ability that reduces the Energy spent by its carrier while that hero is working in the field.
SustainMiner's Stamina
Miner's Stamina is a team aura that reduces Energy consumption for the entire active Bomb Farm field while its carrier is present.
DamageWar Cry
War Cry is a Bomb Farm team aura that increases Attack for every hero in the active field while the carrier remains present.